FarmHud

Turn your minimap into a transparent HUD for farming resources

v2.0.9 WoW 3.3.5a Project Ascension
⬇️ Download 📂 View on GitHub

Features

🛡️ No Action Bar Taint

Works correctly when entering combat with HUD open. Complete rewrite to avoid Blizzard taint issues.

🎯 Gather Circle

Visual indicator showing gather range. Color and transparency fully adjustable.

🧭 Cardinal Points

Direction indicators (N, S, E, W) with customizable colors and distance from center.

📍 Coordinates

Display your current position on the HUD with adjustable color and placement.

🕐 Time Display

Show server time, local time, or both on the HUD.

👤 Custom Player Dot

6 player arrow/dot styles including gold, white, black, and hide options.

📐 HUD Scale & Size

Adjust HUD diameter and symbol scale for addon pins (Routes, GatherMate, etc).

🎮 Auto-Hide

Automatically hide HUD when entering combat or instances.

🔌 Addon Pins Toggle

New options panel to enable/disable specific addon pins on the HUD (Questie, GatherMate2, Routes, etc).

Commands

/farmhud Toggle the HUD on/off
/farmhud options Open the options panel
/farmhud mouse Toggle mouse interaction with HUD

Macro Functions

/run FarmHud:Toggle() Toggle HUD via macro
/run FarmHud:MouseToggle() Toggle mouse via macro
/run FarmHud:OpenOptions() Open options via macro

Addon Compatibility

Works seamlessly with minimap addons that add pins:

Questie
GatherMate2
Routes
HandyNotes
TomTom
Carbonite
LootCollector
NPCScan Overlay

Latest Changes

v2.0.9 - January 25, 2026

  • Fixed Camera Rotation Block - Resolved an issue where closing the HUD would leave invisible frames interactive, preventing camera rotation.

v2.0.8 - January 20, 2026

  • Fixed LootCollector Pin Scaling - Corrected a scaling mismatch where LootCollector pins would appear to "slide" or move with the player because they weren't inheriting the HUD's 1.4x scale.
  • Fixed LootCollector Dynamic Pins - Added a hook to LootCollector's UpdateMinimap to ensure that newly created pins are immediately parented to the HUD proxy.

v2.0.7 - January 1, 2026

v2.0.4 - December 15, 2025

  • Fixed TrailPath module display on HUD, minimap, and world map
  • Fixed 3.3.5a parentKey incompatibility
  • Fixed all TrailPath options (scale, icon, color, minimap toggle)

v2.0.3 - December 15, 2025

  • Enabled TrailPath module with native 3.3.5a APIs
  • Added module OnShow/OnHide dispatch
  • Added module event dispatch (PLAYER_LOGIN, PLAYER_ENTERING_WORLD)

v2.0.2 - December 15, 2025

  • Fixed ElvUI instances panel appearing in HUD

v2.0.1 - December 15, 2025

  • Fixed duplicate inner circle bug
  • Fixed CardinalPoints module for 3.3.5a
  • Fixed ElvUI SetZoom compatibility
  • Fixed XML/Lua load order issues

v2.0.0 - December 15, 2025

  • Complete rewrite - taint-free implementation
  • No action bar blocking in combat
  • Custom player arrow/dot styles
  • Hide in instances/combat options